![]() ![]() ![]() ![]() Most creators will tell you to put them no more than one folder down. Some will run fine further down the path but some won't. For mods with scripts, with the ts4script extension, they should be as near the top as you can get them. If your file names end in zip, rar, or 7z, you have to uncompress them before the game will even see them.īut to answer what I think you are asking, for files that have the package extension, being several folder level down should work fine. The only files that it loads and reads are package and ts4script files. But if you do mean using compressed files in the folders, the game won't see them at all. you said you tried compressing the cc, I'm assuming you're talking about keeping the file path as short as you can.Questions? Comments? Criticisms and Suggestions? Don’t hesitate to share to your thoughts.Ĭlick here to go to original support thread. Delphy’s Dashboard will report a conflict, but it is a not an issue, because of the Overrides folder. This is the case, for example, when you use my OBJK overrides for custom food and install the custom food via packages. This means that, in some cases, Delphy’s Dashboard will report a conflict when you have certain content in the Overrides folder and your packages folder. Feel free to share them in the comments below if you come across some.Ī Note about Delphy’s Dashboard and the Overrides Folderĭelphy’s Dashboard does not read your Resource.cfg file, and therefore, it does not know that your Overrides folder has a higher priority over your Packages folder. There are many other good reasons to use an Overrides folder. These are just a few examples of what would be good to put in your Overrides folder. Using this method, you are free to remove my script mod and overrides whenever you want but still keep the custom food. Of course, another way to use the Overrides folder is to put my Custom Food OBJK overrides (require Custom Food Script) in the Overrides folder, and install the Custom Food itself into the Mods\Packages folder (or via sims3packs).To use them both at the same time, you can put the NRaas Portrait Panel mod in the Overrides folder. NRaas Portrait Panel and Awesomemod will conflict with each other.If you install some store content as package files, but want to use a mod for the store content, you can put the mod in the Overrides folder.This will ensure that the game uses the retextures for the hair, and not the EA textures. If you wanted to download lilttlecat’s 70 Store Hairs Pookleted, I’d recommend putting those in the Overrides folder.All you would have to do is change all the “Overrides” bits in the Resource.cfg to the name you’d rather use.Įxamples of When to Use the Overrides Folder In fact, you could even re-name your Overrides folder to something else, if you so chose. Now that you know what makes the MTS Resource.cfg read the Overrides folder properly, you can edit your own Resource.cfg yourself. This gives you some flexibility in what you do with your custom content. PackedFile Packages/*/*/*/*/*.packageThe Packages folder has only Priority 500, so that means, anything in the Overrides folder will have higher priority over the Packages folder. The Resource.cfg from MTS includes these lines: Create a new folder in your Mods folder, and name it Overrides. Use Ctrl V or Right-Click > Paste to put the new Resource.cfg in your mods folder.Ĩ. Go to your own Mods folder, where you install your mods: Documents\Electronic Arts\The Sims 3\Modsħ. Select the Resource.cfg and hit Ctrl C (or right-click and choose Copy).ĥ. Open the Mods folder inside Framework.zipĤ. Double-click the Framework.zip file to open it.ģ. Download the Mods framework from ModTheSims: Direct Download Link for Framework.zipĢ. That means you won’t have to mess around with your Resource.cfg yourself.Ĭreating an Overrides folder: The Quick and Easy Way.ġ. This is very easy, especially since you can get the Resource.cfg from ModTheSims. In order to be able to use this folder as intended, you will need to make sure that your Resource.cfg is set up properly to read the Overrides folder. This folder is given higher priority over other folders in your Mods folder, which allows you to further customize and organize how your mods are loaded into the game. This tutorial was originally posted at my blog.Īn Overrides folder is another folder that you can place in Documents\Electronic Arts\The Sims 3\Mods. I remember feeling very confused about the Overrides folder when I first started playing, so now I’ve decided to try to help anyone else who might be confused about it. This tutorial will explain the purpose of the Overrides folder, and teach the user how to create one. Tutorial: How to Create and Use an Overrides Folder by Nona Mena Tutorial: How to Create and Use an Overrides Folder by Nona Mena ![]()
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